24 December 2011

multi-classed characters

In the Hellot campaign, only half-faeries and hobbits are permitted to be multi-classed player characters.

The multi-classed character does not advance as quickly as his fellows.  Experience points are divided equally among all classes held, even if the multiclassed character can no longer advance in any class. The division of experience points between classes continues even after the advancement caps are reached in any one of them.  Thus a hobbit fighter/thief, who is limited as a fighter but not as a thief, will continue to lose half of his earned experience to the capped fighter class, advancing more slowly as a thief than a single-classed thief would.

Multiclassed characters advance in each class independently, and therefore train in each class independently.  They will receive separate grades for each class, and be charged time and money separately for each class upon advancement.  The multi-classed character must perform functions of each class on each adventure in order to keep the grades high (and the commensurate costs and time of training low).  This is in addition to expenses for upkeep, such as armour and weapon maintenance for fighter classes and spell components for mage classes.


With a triple-class combination, advancement is extremely slow and hit points are not very strong.  With fighter/mage/thief, for example, the character is restricted to the armour of the thief for the performance of thief functions, but not to magic-user armour restrictions. 

If a race is limited in advancement in any stated class (by race, not by the maximum level possible for the class), the maximum level for the multi-classed character is two levels lower than the advancement limit. For example, a stoor hobbit (stout halfling) if multi-classed as a fighter/specialist mage could advance to fighter to level 5 (normally level 7 if not multi-classed; higher levels available for higher strength:  F8 for St17, F9 for St18(50), F10 for St18(90), F11 for St19) and mage to level 7 (normally level 9 if not multi-classed; higher levels available to higher intelligence:  M10 for In18).

In regard to weapons and armour, the character may use any weapons and any armor permitted to any class held.  Thief functions, however, may not be performed while in armour inappropriate to the thief class, and magic-using classes may be limited in relation to performing magic while in armour, although some races are not so limited.

Multiclassed characters have proficiency slots for all their classes. All these slots are not lumped together, however; they remain separated by class. A fighter/thief, for example, who chooses to attack as a fighter suffers the fighter nonproficiency penalty if he uses a weapon with which he is proficient only as a thief. Likewise, the fighter/thief may only back-stab with a weapon allowed to the thief class.

A half-faerie converses with a hobbit
Half-faeries:
Cleric/Fighter
Cleric/Thief
Fighter/Thief

and with permission:
Cleric/Specialist Mage
Cleric/Ranger
Fighter/Specialist Mage
Fighter/Specialist Mage/Thief
Specialist Mage/Thief
Druid/Fighter
Druid/Ranger
Druid/Thief
Specialist Mage/Ranger
Cleric/Fighter/Thief

Hobbits:
Cleric/Fighter
Cleric/Thief
Fighter/Thief

and with permission:
Druid/Fighter
Druid/Thief
Fighter/Specialist Mage/Thief

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